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[REQ] EBWS - Electricy Based Weaponry System

Skins/Guns/Scopes.

[REQ] EBWS - Electricy Based Weaponry System

Postby DarkDXZ » Wed Mar 21, 2012 8:23 pm

I have a whole pack to request.
I would really love if somebody could make it, I personally have no skill in using slab6, let alone make good weapons in it.

== EBWS - Electricy Based Weaponry System ==
EBWS is, essentially, a set of items based on electrical power, using no standard ammunition whatsoever.

WEAPONS

XVR12 "Proton"
XVR12 "Proton" is a high caliber marksman (sniper) rifle, powered by 12-Volt alkaline batteries. The energy of said batteries is discharged all at once as one lethal projectile, able to easily electrocute the enemy (particularly the brain) (thus 1 battery = 1 shot) so for easier management, batteries are stored in a box magazine, ten batteries each (rifle in-game magazine).

Appearance: Dragunov bullpup-esque, gray, retro-style green "coil" at the end of a barrel, red plus on the side of a body. Dragunov-esque scope.

XVAR14 "Neutron"
XVAR14 "Neutron" is an automatic assault rifle, which uses 7-Volt alkaline batteries, gradually discharging the energy in form of small energy projectiles. One said battery is enough for 30 shots (SMG in-game magazine).

Appearance: AK-74-styled (also retro coil as a barrel), with a green, large battery in place of magazine. Holographic/Red-dot sight. Gray. White dot on the side of body.

XVPS15 "Electron"
XVPS15 "Electron" is a modified pump-shotgun, utilizing 10-Volt alkaline batteries. This shotgun discharges the power of a battery to create multiple deadly projectiles, electrocuting enemies at close distances. While it can hold 6 batteries, each battery has to be loaded into "Electron" individually.

Appearance: Vanilla-esque, with two coil barrels, gray, blue minus at the side of a body. Red-dot/Holographic sight.

XVG Mk. I
XVG Mk. I is a 12-Volt overcharged battery-grenade. Discharging great amounts of energy, it is able to deal great damage to enemies and terrain.

Apperance: Giant green battery, with a red button at the top.

XVET Mk. I
XVET Mk. I is a prototype entrenching device (aka spade), that discharges electricity to weaken the walls, floors and opponents.

Appearance: A long handle with two gray batteries replacing the blade.


Tent
Apprance: Some sort of "mad sciencist"-style machinery (to recharge/pick up batteries).


Players
Same as normal, but with rubber boots and gloves.



YES, that seems quite crazy, but hey...Giant donuts as grenades wasn't crazy enough?
(I would really love if someone like Simox or SnakeVen0m would do it, but whoever...)
"The last thing I want to do is to hurt you. But it's still on the list." - DarkDXZ
You found my secret signature line, damnit! Alright, Polaks are bad, I admit. But it's not their fault.
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby Space101 » Sat Mar 24, 2012 5:35 pm

Yeah, I've been working on a EBWS(?) mod pack for a while now, but I won't be making sights btw.
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby Space101 » Sat Mar 24, 2012 8:38 pm

Good news, I've got time to make some sights but I'll be making some unwanted(?) changes.
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby Space101 » Sat Mar 24, 2012 9:52 pm

OMG TRIPLE POST IMMA RULE BREAKER.

http://www.mediafire.com/download.php?p29v3e9icpxn7sl

Didn't make any sights, if there's anything wrong or you want changed just PM me or something
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby SIMOX » Sun Mar 25, 2012 10:47 am

Space101 wrote:OMG TRIPLE POST IMMA RULE BREAKER.

Your not if you have something usefull to post.
Space101 wrote:http://www.mediafire.com/download.php?p29v3e9icpxn7sl

Didn't make any sights, if there's anything wrong or you want changed just PM me or something

Pretty good job on the guns though.
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby Space101 » Sun Mar 25, 2012 5:56 pm

SIMOX wrote:
Space101 wrote:OMG TRIPLE POST IMMA RULE BREAKER.

Your not if you have something usefull to post.
Space101 wrote:http://www.mediafire.com/download.php?p29v3e9icpxn7sl

Didn't make any sights, if there's anything wrong or you want changed just PM me or something

Pretty good job on the guns though.


Thanks.
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby wheelz » Thu Mar 29, 2012 6:39 pm

Pics?
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby DarkDXZ » Fri Mar 30, 2012 5:37 pm

They're totally awesome, man!
It's a shame there are no sights, though.

Simox, when you have some free time (so I guess not now), would you matter?

Nothing really fancy, just sights to those variants already made.

Also, sounds...But I'll do that on my own, I THINK.
"The last thing I want to do is to hurt you. But it's still on the list." - DarkDXZ
You found my secret signature line, damnit! Alright, Polaks are bad, I admit. But it's not their fault.
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby Space101 » Sat Mar 31, 2012 1:35 pm

I'm gonna make some sights(Now that my sight making skills have improved), I'll probably put 'em on my thread.
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Re: [REQ] EBWS - Electricy Based Weaponry System

Postby DarkDXZ » Sat Mar 31, 2012 1:45 pm

Space101 wrote:I'm gonna make some sights(Now that my sight making skills have improved), I'll probably put 'em on my thread.


:D
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