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30 Second Respawn Timer?

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Re: 30 Second Respawn Timer?

Postby Fluttershy » Sun Mar 18, 2012 7:30 pm

DoomSplitter wrote:Watch the deathcam, at least it gives you something to do while you wait.


Thats like watching sports, I hate watching other people play, its boring.
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Re: 30 Second Respawn Timer?

Postby DoomSplitter » Sun Mar 18, 2012 7:33 pm

Fluttershy wrote:
DoomSplitter wrote:Watch the deathcam, at least it gives you something to do while you wait.


Thats like watching sports, I hate watching other people play, its boring.

Well, which do you like better, watching other people or having to look through the eyes of your own corpse fo 30 seconds? The point I'm trying to make is that It shouldn't bother people that much since we're given something to watch while we wait instead of just sitting dead.
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Re: 30 Second Respawn Timer?

Postby Paratrooper » Sun Mar 18, 2012 7:56 pm

Instead of thinking of a maximum of 30 seconds, why not think of an average 15 seconds?
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Re: 30 Second Respawn Timer?

Postby Fluttershy » Sun Mar 18, 2012 8:16 pm

DoomSplitter wrote:Well, which do you like better, watching other people or having to look through the eyes of your own corpse fo 30 seconds? The point I'm trying to make is that It shouldn't bother people that much since we're given something to watch while we wait instead of just sitting dead.


Or we could just have 8 second respawn times instead of anywhere from 1-30
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Re: 30 Second Respawn Timer?

Postby Paratrooper » Sun Mar 18, 2012 8:30 pm

Fluttershy, it's up to the server, really.

If we all hated the 30-second respawns, then every server could have just set the maximum time to 10.

But do we all hate the 30-second max spawn time?
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Re: 30 Second Respawn Timer?

Postby demo123 » Sun Mar 18, 2012 9:06 pm

I dont think that 30 seconds is a maximum.I got 40 seconds once.
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Re: 30 Second Respawn Timer?

Postby Paratrooper » Sun Mar 18, 2012 9:09 pm

Server set it like that.
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Re: 30 Second Respawn Timer?

Postby Fluttershy » Sun Mar 18, 2012 9:17 pm

Paratrooper wrote:Fluttershy, it's up to the server, really.

If we all hated the 30-second respawns, then every server could have just set the maximum time to 10.

But do we all hate the 30-second max spawn time?


I just hate wave spawning. And the generally longer respawn times.
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Re: 30 Second Respawn Timer?

Postby Bandage » Sun Mar 18, 2012 9:24 pm

Just get used to it. Really - if you're always dieing and getting annoyed by that respawn timer, you need to change your tactics into not-so-rushing-run-n'-gun. Just watch your head, as I always do.
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Re: 30 Second Respawn Timer?

Postby Fluttershy » Sun Mar 18, 2012 9:38 pm

Bandage wrote:Just get used to it. Really - if you're always dieing and getting annoyed by that respawn timer, you need to change your tactics into not-so-rushing-run-n'-gun. Just watch your head, as I always do.


half a minute spawn times are still annoying even if they only happen once an hour.
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Re: 30 Second Respawn Timer?

Postby Frostified » Sun Mar 18, 2012 9:50 pm

I hate it. It makes aos boring and less interesting. It slows down the gameplay.
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Re: 30 Second Respawn Timer?

Postby Wambotrot » Sun Mar 18, 2012 9:53 pm

FaZe wrote:@Wambotrot lulzorzumadbroski?


The old stand by, haven't heard that one before. Have fun with that.
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Re: 30 Second Respawn Timer?

Postby pithecircle » Sun Mar 18, 2012 11:30 pm

I personally like wave re spawning, It makes for a slower more thought out game. Like, high stakes action checkers.

Although the 40 second wave re spawns of goonhaven3 can get considerably annoying, it makes people play safer, leading to
more thought out actions.

It also makes spawn camping harder when 10 people spawn at once. Getting rid of some of the very annoying scenarios found on maps with hilly terrain and small spawn areas.

It also adds some new strategies such as camping a spawn right after the re spawn then running in and grabbing the intel.

I personals like the new feature. and honestly: You're complaining about losing 15 seconds of your life on average. That's pathetic.

I don't like how long it takes to tie shoes. God should patch that in the next update /sarcasm
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Re: 30 Second Respawn Timer?

Postby Danqazmlp » Sun Mar 18, 2012 11:51 pm

Is it turn-off able for servers? I ask because while on some game types it can be good, on some it can be bad. for example, TOW relies heavily on a constant stream of players advancing, not so much trench type warfare like Intel capturing does.
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Re: 30 Second Respawn Timer?

Postby ChaosTLW » Sun Mar 18, 2012 11:52 pm

pithecircle wrote:I personally like wave re spawning, It makes for a slower more thought out game. Like, high stakes action checkers.

Although the 40 second wave re spawns of goonhaven3 can get considerably annoying, it makes people play safer, leading to
more thought out actions.

It also makes spawn camping harder when 10 people spawn at once. Getting rid of some of the very annoying scenarios found on maps with hilly terrain and small spawn areas.

It also adds some new strategies such as camping a spawn right after the re spawn then running in and grabbing the intel.

I personals like the new feature. and honestly: You're complaining about losing 15 seconds of your life on average. That's pathetic.

I don't like how long it takes to tie shoes. God should patch that in the next update /sarcasm


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