ok, just see an new release candicate here:
http://staging.ace-spades.com/play/
go play it!
tunaspirit wrote:So AoS is an actual army simulator?
I never knew Marines were fighting THAT much terrorist polaks and brazilians.
UNDERCOVER wrote:This is probably the final pre-public release of the game,I bet that the next version is the final 0.75 release.
Still downloading it, but i'm guessing that this is mainly a bug fix update, right?
Moonkey wrote:So maybe it will release this week? If this is the final public release (rc12 is gonna be good!) then i'm guessing the full release is soon?
cibo wrote:They can AFK whole game even no any died point.
Moonkey wrote:RC12 is just bug fixes, RC11 has shift (sprinting) Yea you can't hold shift to slow down your walking anymore. It has Click and Drag build, if you have 200+ ping it doesn't lag much at all, infact it's like have 80 Ping. So it's an updated server engine then. When you turn fast and the blocks and stuff turn blocky... That doesn't happen anymore. When a bullet hits a block it makes a sound. Rifles are toned down and harder to use so no moar pin-point accuracy. Spectating when you die (you circle around your body and if you click you can see other people on your team) Spectator team, which lets you fly around and watch the fight. And that's all I could see, Oh and no more copying colors of blocks. Cuz I tried rightclick, which is drag and build. Yay to updated engine with high ping!
cibo wrote:They can AFK whole game even no any died point.
A lot, as far as I can see, lag is so decreased now, at least for me.Galaxy wrote:Did he at least do something about the constant teleporting/rubberbanding?
tunaspirit wrote:So AoS is an actual army simulator?
I never knew Marines were fighting THAT much terrorist polaks and brazilians.
Galaxy wrote:Wait a second, so Ben nerfed the rifle again? Seriously?
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