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.75 changelog

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Re: .75 changelog

Postby Paratrooper » Mon Feb 20, 2012 6:30 pm

SOCK BOMBS
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Re: .75 changelog

Postby xXSlimeXx » Tue Feb 21, 2012 9:56 pm

I like everything in the changelog (except for the spectate thingymabob). Most of you should appreciate that your playing this game for free and that your not playing a game that cost €5 every day. Ben is trying his best y'know
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Re: .75 changelog

Postby MrHank » Tue Feb 21, 2012 10:17 pm

Im hoping a server with a digable small flat map comes shows up with the wave spawner.

warning, its a bit graphic. Im just looking forward to battles like this
http://www.youtube.com/watch?v=SXtsiqrhqsU
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Re: .75 changelog

Postby SnaJperME » Wed Feb 22, 2012 12:55 am

MrHank wrote:Im hoping a server with a digable small flat map comes shows up with the wave spawner.

warning, its a bit graphic. Im just looking forward to battles like this
http://www.youtube.com/watch?v=SXtsiqrhqsU


Nice but to have such a atmosphere we would need mortars and HMG. Mortars for the real felling of ww1 with all that mortar shells hitting the ground around your trench and HMG for suppressing enemy attacks + the Semi should become a Bolt up rifle.
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Re: .75 changelog

Postby Gorman » Wed Feb 22, 2012 1:48 am

MrHank wrote:Im hoping a server with a digable small flat map comes shows up with the wave spawner.

warning, its a bit graphic. Im just looking forward to battles like this
http://www.youtube.com/watch?v=SXtsiqrhqsU

Wars aren't fought that way anymore because it isn't effective. People ingame will not fight that way because of the same reason!
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Re: .75 changelog

Postby SnaJperME » Wed Feb 22, 2012 1:58 am

Digging in a trench and waiting for a enemy attack is pretty a good strategy.
And about this
Wars aren't fought that way anymore because it isn't effective
today not , before yes .
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Re: .75 changelog

Postby Gorman » Wed Feb 22, 2012 2:05 am

SnaJperME wrote:Digging in a trench and waiting for a enemy attack is pretty a good strategy.
And about this
Wars aren't fought that way anymore because it isn't effective
today not , before yes .

Game is set between Vietnam and WW2, so no not when the game was set either.

Besides that, this isn't deep RP, if there is more effective tactics that are not 'historically accurate' then people will not hesitate to use them.
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Re: .75 changelog

Postby Fluttershy » Wed Feb 22, 2012 2:16 am

.75 is a conspiracy set up by the government to see how long people will cling to the notion of an imaginary update being released. Discuss this new revelation.
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Re: .75 changelog

Postby SnaJperME » Wed Feb 22, 2012 2:32 am

@Gorman even the latest USA vs Iraq war trenches was used by both sides .

@Fluttershy 0.75 can for me never come i rly dont want to wait 30 second if i get spawn-killed or killed by a hacker Aos is even annoying at 5sec respawn time.

And about the Spectator mode i better not start , This is the worst idea that could be released i would even like more unicorns with lasers and perks (not really) but i dont like Spec mode.

And the new griefer heaven with block brakes at 2 hits by spade / 2bullets out of the rifle -_- rly what could be worser oh yeah i got it 1 hit with spade"

And really 4monts near 5monts for this update really bad. He Doesn't even added the weapons he said Pistol Mortar and HMG( he has not said HMG but he could make it cause much people like the idea)
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Re: .75 changelog

Postby Paratrooper » Wed Feb 22, 2012 4:26 am

Trench warfare is inefficient.
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Re: .75 changelog

Postby MrHank » Wed Feb 22, 2012 7:25 am

Gorman wrote:Game is set between Vietnam and WW2, so no not when the game was set either.


so its the Korean conflict?
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Re: .75 changelog

Postby Galaxy » Wed Feb 22, 2012 7:53 am

Alright, when the hell is this getting released?
cibo wrote:They can AFK whole game even no any died point.
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Re: .75 changelog

Postby Gorman » Wed Feb 22, 2012 10:44 am

MrHank wrote:so its the Korean conflict?

Some people say that but the quote from Ben saying when it was set just says between WW2 and Vietnam, so not specifically Korea, or either of the other 2 - just "from that time period".
SnaJperME wrote:@Gorman even the latest USA vs Iraq war trenches was used by both sides .

Using trenches != trench warfare...
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Re: .75 changelog

Postby greace » Wed Feb 22, 2012 12:49 pm

lol cool
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Re: .75 changelog

Postby Beret » Wed Feb 22, 2012 1:03 pm

THIRTY FREAKING SECOND RESPAWN WAVES?

In a game where death is this quick? It shouldn't be more than 15 seconds, and even that is really too long. Having waves that long would bring the whole game to a grinding halt, with us all forced to spectate as the enemy, encouraged by the game, now rushes to the spawn area and camps everyone on the other team.

10 sec waves at the most. Come on, seriously. Be reasonable.
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