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0.76 Discussion

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Re: 0.76 Discussion

Postby Venator » Fri Aug 24, 2012 12:24 pm

Venator wrote:
HunSkin wrote:
Ben has difficulty keeping three weapons balanced, you seriously think that it'll be any better with a trillion and a half customization options?

Yep.

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Re: 0.76 Discussion

Postby SnigelPonny » Sat Aug 25, 2012 10:26 am

Secondary weapons would be awesome.
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Re: 0.76 Discussion

Postby eXteeL1000 » Sat Aug 25, 2012 10:35 am

+1 yep, I would love it too
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Re: 0.76 Discussion

Postby WolfENgang » Sat Aug 25, 2012 2:57 pm

Yeah that would be good.
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Re: 0.76 Discussion

Postby Yoaty » Tue Aug 28, 2012 5:15 pm

More guns added. Sniper rifles with zoomed scopes.
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Re: 0.76 Discussion

Postby Putin » Wed Aug 29, 2012 12:39 pm

More guns , I knew it would be a pain in the arse cause i see Ben cant balance 3 guns for a year and more ...
But its a bigger pain in the arse to play with 2 guns ( shotgun crap i don't caunt it as a gun)
So a
-Sniper for long
-Rifle for mid
-Smg for Close
-Shotty for radius of 1 meter
-Mg for defence
-Rpg / Mortar for attack

EDIT: What happened to the poll that Ben made "what weapon you would like the most in aos " ? Just for the one who dont knew the Sniper won.
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Re: 0.76 Discussion

Postby ChaosTLW » Wed Aug 29, 2012 5:21 pm

Putin wrote:More guns , I knew it would be a pain in the arse cause i see Ben cant balance 3 guns for a year and more ...
But its a bigger pain in the arse to play with 2 guns ( shotgun crap i don't caunt it as a gun)
So a
-Sniper for long
-Rifle for mid
-Smg for Close
-Shotty for radius of 1 meter
-Mg for defence
-Rpg / Mortar for attack

EDIT: What happened to the poll that Ben made "what weapon you would like the most in aos " ? Just for the one who dont knew the Sniper won.

The Sniper won because the poll was rigged.
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Re: 0.76 Discussion

Postby ei8htx » Thu Aug 30, 2012 5:28 am

Ha, I remember that.

It makes no sense to have a sniper anyway with the fog distance so close. The rifle handles this role aptly.

Given the low end requirement of the game, the fog should be extended or eliminated. Then a sniper might be useful.
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Re: 0.76 Discussion

Postby eXteeL1000 » Thu Aug 30, 2012 6:02 am

I'd say that the fox would be extended, if it's eliminated, bro, I sometimes make my brother play with me (he's 20), his computer screen is a 40" TV so he'll pwn people who are far at their own base...
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Re: 0.76 Discussion

Postby BlizzardDUCK » Fri Aug 31, 2012 12:27 pm

Well, its end of summer and still no 0.76. Its a wonder why I don't play this anymore.
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Re: 0.76 Discussion

Postby ozone » Sat Sep 01, 2012 6:29 am

BlizzardDUCK wrote:Well, its end of summer and still no 0.76. Its a wonder why I don't play this anymore.

well big ben has alot to do and last time i checked this game does not give the guy alot of income try to be a little more patent on side note if you dont play why are you on the fourms thats stupid you are stupid
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Re: 0.76 Discussion

Postby TheLoneWolf » Sat Sep 01, 2012 12:01 pm

Well I hope it gets released soon.
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Re: 0.76 Discussion

Postby CobaltCloud » Sat Sep 01, 2012 1:14 pm

Like everyone else I just want more guns. Ben is doing that sooo....Somekind of superstong block that cant be destroyed by guns would be cool. I play babel alot so it could be a huge game changer.
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Re: 0.76 Discussion

Postby osaifh » Sun Sep 02, 2012 1:12 pm

CobaltCloud wrote:Like everyone else I just want more guns. Ben is doing that sooo....Somekind of superstong block that cant be destroyed by guns would be cool. I play babel alot so it could be a huge game changer.

How about the hability to use blocks to reinforce blocks, and make it more resistant to gunshots? It will be awesome for the construction since you would be able to create more resistant bunkers and stuff
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Re: 0.76 Discussion

Postby dhv6 » Sun Sep 02, 2012 2:15 pm

Ranking up system, RPGs, give me all of it
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