Just as the title says, are the bullets in Ace of Spades working on hit scans, or are they actual projectiles that have travel time (like in the Battlefield) series? (for the record, I know there's no bullet drop)
I can never tell between the two while playing, because it feels like the bullets take no time to hit when I shoot at a target that's not moving, but when I'm trying to get a guy running full sprint, aiming directly at the player doesn't seem to register a hit (and then I miss due to shot lead errors).
So are the bullets hit scans or rendered projectiles?