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0.76 Discussion

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Re: 0.76 Discussion

Postby Crockturtle566 » Tue Aug 14, 2012 12:12 am

Just my ideas for guns maybe... maybe a musket that takes 10 sec's to reload but will do 90 heath all the time but a headshot still kills them. a Smg like gun super accurate and alot faster fire rate and next to no kick but does only 6 heath.


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Re: 0.76 Discussion

Postby ZaPhobos » Tue Aug 14, 2012 12:22 am

Crockturtle566 wrote:Just my ideas for guns maybe...

  • maybe a musket that takes 10 sec's to reload but will do 70 heath all the time but a headshot still kills them.
    ...Slow as hell, and won't get any individual kills with it. No.
  • a Smg like gun super accurate and alot slower fire rate and next to no kick but does only 5 heath.
    ...A paintball gun filled with pinballs? No.
  • and maybe you need at least 10 kills to use those guns. Just saying...
To use THOSE? No.


ei8htx wrote:Dev team, you guys f'd up.

You had it right the first time. Perfect accuracy, 5 round mag, longer recoil.

Half the game shouldn't be snipers like it is right now, and you didn't nerf the rifle at all by taking away 2 rounds.

And to add it only takes 2 shots to kill instead of 3.

Here's some math:
10 shots divided by 3 body shots gets 3.33 kills
8 shots divided by 2 body shots gets 4 kills.

You just gave the rifle a serious boost.

At least now when they aimbot we can shoot back after they kill 8 of us instead of 10, so kudos to that.


I totally agree with you, it was a nice little Kar 98k that had perfect checks and balances.
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Re: 0.76 Discussion

Postby Crockturtle566 » Tue Aug 14, 2012 12:51 am

sorry if you dont like my idea i'm just saying
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Re: 0.76 Discussion

Postby KevinLancaster » Wed Aug 15, 2012 9:46 pm

So RC10 is out. What's the verdict?
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Re: 0.76 Discussion

Postby ei8htx » Thu Aug 16, 2012 3:01 am

Are you sure? It's still 0.76.8 for me.
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Re: 0.76 Discussion

Postby KevinLancaster » Thu Aug 16, 2012 3:57 am

Check the IRC. The old launcher doesn't update for some reason.
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Re: 0.76 Discussion

Postby Fluttershy » Thu Aug 16, 2012 4:15 am

KevinLancaster wrote:So RC10 is out. What's the verdict?


The verdict is all the "nerfs" turned out to be buffs for smg and rifle. Well good to know ben wont bend over for those fools asking for things like "game balance" and "ingame variety of weaponry rather than near everyone using rifle", here at AoS we pride ourselves at adding weapons that are inherently less useful than the rifle.

Yeah so why is it we have to redownload it every RC? Isnt it supposed to have an autoupdater?
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Re: 0.76 Discussion

Postby ei8htx » Fri Aug 17, 2012 12:28 am

I just tried out RC10. I don't see any difference.
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Re: 0.80 Ideas

Postby db18 » Fri Aug 17, 2012 10:40 am

LinktersHD wrote:
Mehrunes wrote:All Ben should do is just add side arms and artillery which map
makers can place in certain places. And then buff the shotgun.

Defiantly side arms. Not sure about Artillary. Also make shotguns less powerful at long ranges.


NO THANK YOU, leave the shot guns the same, i love shotty sniping.
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Re: 0.76 Discussion

Postby ninjakim » Fri Aug 17, 2012 10:43 am

I think what they should do is put small single player missions for the beginners to the game to play and so the beginners (noobs) can get used to the game. Also they should just fix the little bugs that are in the game
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Re: 0.76 Discussion

Postby UNDERCOVER » Fri Aug 17, 2012 10:47 am

ei8htx wrote:I just tried out RC10. I don't see any difference.
The ROF is the same as 0.75's ROF, and the rifle does more damage to chest/legs.

The ammo ratio is now 8/48.

Perfect rifle is perfect.
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Re: 0.76 Discussion

Postby ei8htx » Fri Aug 17, 2012 11:07 am

UNDERCOVER wrote:
ei8htx wrote:I just tried out RC10. I don't see any difference.
The ROF is the same as 0.75's ROF, and the rifle does more damage to chest/legs.

The ammo ratio is now 8/48.

Perfect rifle is perfect.

Right. Same as RC8. I don't see difference between 8 and 10.

Anyways, rifle is way overpowered. Lower fire rate, 5 rounds.
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Re: 0.76 Discussion

Postby rafcommando1 » Fri Aug 17, 2012 12:48 pm

I don't think the rifle is overpowered at the moment. i was on jungle a few minutes ago and it was green with 3 smgs and 2 shotguns vs 6 rifle and the greens won. i was on the green side by the way!!! The shotgun is great for tunnels and tight spaces and the smg is just the best gun ever!!!
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Re: 0.76 Discussion

Postby MoleMan » Fri Aug 17, 2012 1:23 pm

Fluttershy wrote:Its only slightly slower with a MASSIVE(/sarcasm) 2 less ammo in its magazine for pinpoint accuracy. For a nerf it REALLY looks like a massive boon to the rifle. Its the same with smg, apparently reducing the head shot damage so it still 2 hits and then buffing body damage so it requires one less bullet to kill is a nerf. This game cant get balanced if people are afraid of changing the shit stained underpants that is Rifle. I mean I guess we could bring stuff UP to rifle to balance everything, but thats retarded and people already complain about the weapon thats somewhat remotely close to it, so I guess bringing things up to the rifle is out of the question.

You forgot falloff at range. It's now lethal at close range, but weaker at long. I wish the falloff were a bit higher, or the accuracy a bit lower, though, as I still can use my SMG to snipe.

And they changed rifle ammo from 5 to 8? What the duck?
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Re: 0.76 Discussion

Postby iamapotatoskin » Fri Aug 17, 2012 3:55 pm

I think you should add night vision goggles because it hard to see at night and it would look cool
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