Well first of all Hi.
As you all might know and feel. Ace of Spades is turning more into a shooter instead of a hybride mix of building and shooting. Lately I feel there is a lack of building options. What I mean is building is a nice little extra, and that is wrong. I kinda want Ace of Spades to be like a good mix of building and shooting. The shooter part feels good and whit the new announced Mounted Machine Gun, MMG) and the RPG. it will turn even more into a random shooter.
The game needs more Defensive assets. The gameplay is to much pointed at offensive gameplay !!
The MMG will turn building bunkers usefull agian,cause they can be placed in the bunkers so it makes a great defensive asset. But it contradicts itself whit the RPG, so we dont gain anything whit the Mounted Machinegun. Cause the RPG can just blow up the bunker wall, and gone is cover. I do hope the RPG can be used as a Mortar round. And I kinda fear that the MMG will be used as a more offensive weapon. ( it's still all in developement and we dont really have information about the new weapons yet, But it just a feeling of how it might turn out the new gameplay changes.
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How I hope Ace of Spades will turn out.
If I'm correct, we get in the near future.
1.64 player support
2.MMG
3.RPG
4.Ammo/health crates
5.Helicopters ( prefer planes)
6.Bigger maps (not sure) but I do hope so.
The defensive Doctrine.
How can we as players in-game develope a defensive Doctrine whit the upcoming changes, Well? Alright I explain. As you all now Ace of spades is pretty fast paced atm. But how can we as veteran players in public servers create a defensive mindset(Doctrine) for the rest of the players ?
Maby here is the solution.
i want to introduce to you FOBs (Forward Operating Bases) whit the above Ingredients we can build FOBs,we have the health/ammo crates. we have the HMG and we might even have Mortars. combine that whit 64 players and even bigger maps. we might even have a chance to build, good defensive bunkers. And those bunkers can act as FOBs.
We need to Prepare players and new players for this kind of gameplay. How we can do that is to have servers that focus on this kind of gameplay. We need simple bunker designs that can take a beating from spades and nades. but they need to be easy to build and fast. We need these designs spreaded into the Ace of Spades community. You need to remember the layouts of bunker schematics. We need to get these players off there kill/dead ratio mindset. And I know that it wont work for many people cause most people do what ever they want.
But If this works in a small portion of the community we can accomplish many things.
Example.
You say to me. Hey Tiger build on grid sector E5 bunker schematic 2. then i know what I need to do. (schematic 2 = tier 2 MMG bunker.
Tiers
Tier 1 easy bunker designs, 1 player can build these
Tier 2 medium bunker designs 2/3 can build these.
Tier 3 hard bunker designs. 6 or more would be good.
My tier 3 bunker idea.took me 3 hours to build on my own server. if you are intrested to see the inside well I'm on IRC mostly. The bunker is really big inside and good defendable. from the inside and the outside.
http://i.imgur.com/Mh1z1.jpg
http://i.imgur.com/QYJQV.jpg
http://i.imgur.com/s9skk.jpg
http://i.imgur.com/if6EC.jpg
UPDATE (new bunker picture) 25-07-12
http://i.imgur.com/moBiQ.jpg ( you see the layout. Those red blocks are going to be firing ports down in the bunker
What do you guys think of this? this is a community effort and the community might even grow a littlebit more mature. If you are interested in this grand plan Hit me up on IRC.
Sorry for the long post. And sorry for the bad English, I'm dutch so it aint my main language.
Thanks for reading,
Tigershield out.