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[WIP] MG & RPG Video

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[WIP] MG & RPG Video

Postby TheGeekZeke101 » Thu Jun 21, 2012 5:52 pm

http://www.youtube.com/watch?v=QINwCaJgX4o

Anyone else excited?! What do you guys think, tell me here :)

Also, some things we know:

-MG's have infinite ammo
-MG destroys blocks like smg
-RPG explodes on impact
Last edited by TheGeekZeke101 on Thu Jun 21, 2012 6:33 pm, edited 1 time in total.
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Re: MG & RPG Video

Postby FaZe » Thu Jun 21, 2012 6:00 pm

Looks pretty good. Not a huge fan of the new graphics, but the rpg rocket drop is nice. Also, turret griefing might be a problem.
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Re: MG & RPG Video

Postby Dhoz » Thu Jun 21, 2012 6:05 pm

Yes, FaZe has right, that turret grefing might be a problem, imagine that in Tower of Babel *Mother of Rage Quit*

But, with that turret: Build a Tower and make a Facking Massacre :D
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Re: MG & RPG Video

Postby MrHaaaaaaxFF » Thu Jun 21, 2012 6:05 pm

Needs overheat thingy for HMG, otherwise dueces will make the landscape barely unregconigeable, due to high block damage.
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Re: MG & RPG Video

Postby Paratrooper » Thu Jun 21, 2012 6:06 pm

Brick damage should be nerferd. I could see people using this as a tunneling machine.
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Re: MG & RPG Video

Postby TheGeekZeke101 » Thu Jun 21, 2012 6:13 pm

Also:

<@mat^2> the MG will be a reward
<@mat^2> basically, you get rewarded for building/killing/teamwork/etc.
<@mat^2> once you have enough points, you can get the MG/RPG

Woots! Now we know how you can earn it, but also, now we know there will be a scoring system!

(Ex: Intel-50 points Kills-5)
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Re: MG & RPG Video

Postby Articsledder » Thu Jun 21, 2012 6:27 pm

I think the RPG might need a slightly longer range at the moment it looks like you might as well throw a grenade.

As others said the MG has balance issues like block damage. It's a WIP so I'm sure block damage will be nerfed.
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Re: MG & RPG Video

Postby Fluttershy » Thu Jun 21, 2012 6:33 pm

Remember hes still working on it, obviously hes not considering an infinite ammo mg like that for the 1.0 release.


Articsledder wrote:I think the RPG might need a slightly longer range at the moment it looks like you might as well throw a grenade.


It travels farther and explodes on contact.
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Re: [WIP] MG & RPG Video

Postby Paratrooper » Thu Jun 21, 2012 6:34 pm

The RPG looks more fitting as a grenade launcher, tbh.

Meh, we could always re-skin it.
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Re: [WIP] MG & RPG Video

Postby UNDERCOVER » Thu Jun 21, 2012 8:57 pm

Looks awesome so far, although Mat needs to make the block damage slightly lower.

And the RPG looks awesome, but I hope that we'll be able to somehow aim down the ironsights of it.
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Re: [WIP] MG & RPG Video

Postby Priok » Thu Jun 21, 2012 8:58 pm

wow, this looks incredible. this is really a great way to spark interest for me after this game was getting stale, I love the looks of this stuff. everything looks perfect, great job guys, keep up the awesome work.

the block damage is fine, maybe lower it a tiny bit, but also lower the other weapons' block damage.
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Re: [WIP] MG & RPG Video

Postby ChaosTLW » Thu Jun 21, 2012 9:26 pm

IMO, the MG should need two men to shoot it: One shoots, the other reloads. Each box magazine should be either 50 or 100 bullets, and the second man (The "reloader") has 6 mags. Without the "reloader", you should only be able to use 2 mags. Each kill the man shooting gets, the reloader gets an equivalent amount of points. This would encourage teamwork, IMO.

Also, with that rocket drop, the RPG looks more like a grenade launcher. If it isnt a dispensable one-shot-per-tube launcher, it should have two models by default: One with the PG-7 on the end, used when it is loaded, and the other one, that would appear right after you shoot and when you have no ammo, that should be the one that appears on the video.

And, yeah, I think the shading on the rifle looks a bit too light. Maybe darken it a bit?
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Re: [WIP] MG & RPG Video

Postby SIMOX » Thu Jun 21, 2012 9:37 pm

I hope MG will have some kinda ironsight or crosshairs cuz it seems that it would be hard to shoot someone with it. And rocket should go further it really looks like a grenade launcher now.
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Re: [WIP] MG & RPG Video

Postby TheSifodias » Thu Jun 21, 2012 10:00 pm

Well it is a grenade launcher... But I yeah, RPG does need to go farther. I was actually supporting the introduction of a mortar rather than any rocket system.
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Re: [WIP] MG & RPG Video

Postby lehma18 » Thu Jun 21, 2012 10:26 pm

Looks bad ass, but HMG = Griefertron 9000. Not every deuce should be handed these weapons of mass destruction. Until we get a login system, i guess we'll have to deal with walls getting shot up every 5 minutes. The RPG's more of a grenade launcher than a rocket launcher, witch i'm actually totally cool with. A nice grenade launcher skin and it's perfect.
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