Firerate: 1 shot per second
Ammo: 48
Damage: Depends on range
Effective Range: short to shotmid
Job: Sneak to enemy base and go rampage.
Gamemode: Ideal weapon in CTF, Infiltration, Free for all, Last team standing
The shotgun is a high damage weapon at close range and is likely to be a one shot kill, but it is absolutely trash at long or even mid range. It's mainly used when sneaking to enemy base and going rampage. The ideal maps are the ones that have tight corridors and alot of chances for close range combat. The trick to using the shotgun is quite simple unlike the SMG that we learnt about in lesson one. The only thing that you do is really just sneak up as close to the enemy as you can then BANG and they are dead.
Now few tricks to using the shotgun is to sneak down tunnels or corridors or stay in houses and either charge at the enemy or camp at a spot where you know that enemies pass frequently. When using the camping technique you will get high kill death ratio but it might take a bit of patience, where as if you charge you can get high amount of kills but dont expect to get a high kill death ratio.
In the game mode last team standing the weapon of choice is shotgun. The size of the arena is a big advantage to the shotgun since its nearly always one shot kill at close range.
In the gamemode free for all it is nearly the same as last team standing but the map is a slight bit more bigger. Shotgun users tend to get more kills, but also often get dominated by SMG users.
Well thats all for shotgun for now and as always feel free to ask questions and answer.