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Worm's Gun Shop [Latest: Mossberg 500]

Released mods containing: Player skin, guns and scopes.

Re: Worm's Gun Shop [Latest: M16A3]

Postby AtomicWorm » Tue May 01, 2012 11:59 pm

MrHaaaaaaxFF wrote:Nice job on the M16. Of course, all M16 mods looks the same, so... Yea, the colors are good.

Nah, SIMOX's looks better. I do think I made some good sights for it, though.
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Re: Worm's Gun Shop [Latest: M16A3]

Postby TheGeekZeke101 » Wed May 02, 2012 12:09 am

Sights could use some improving.
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Re: Worm's Gun Shop [Latest: M16A3]

Postby AtomicWorm » Wed May 02, 2012 1:40 am

TheGeekZeke101 wrote:Sights could use some improving.

Suggestions? Also, any one of them, specifically?
Last edited by AtomicWorm on Wed May 02, 2012 1:47 am, edited 2 times in total.
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Re: Worm's Gun Shop [Latest: M16A3]

Postby TheGeekZeke101 » Wed May 02, 2012 1:46 am

AtomicWorm wrote:
TheGeekZeke101 wrote:Sights could use some improving.

Suggestions? Also, any one of them, specifically?


Well, I only tried the M16 sight, so excuse me if they're not all like that.

Anyways, you could try adding more dimensions, which add just as much detail. You should probably look in the Modding Resources section to check out some good, instructional modding tutorials. Preferably SIMOX's. Hopefully after that they'd be just as good.
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Re: Worm's Gun Shop [Latest: M16A3]

Postby AtomicWorm » Wed May 02, 2012 1:51 am

I'm not really sure about what you mean by "dimensions". Also, I used this as my reference, and they look pretty close to me.
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Re: Worm's Gun Shop [Latest: M16A3]

Postby TheGeekZeke101 » Wed May 02, 2012 1:53 am

AtomicWorm wrote:I'm not really sure about what you mean by "dimensions". Also, I used this as my reference, and they look pretty close to me.


Just try doing this to the best of your abilities, and try looking around for all the tools:

1. Open google
2. Find your weapon ironsight picture
3. Model it in SLAB6 as best as possible.
4. Strech your screen down a bit, or go fullscreen
5. Press "T" for nicer blocks effect
6. Press "R" twice
7. Set backroung color to bright white or other color that weapon does not have.
8. Align the ironsight
9. Take screenshot
10. Open it through GIMP (If you don't have it - Download it)
11. Add alpha channel.
12. Cut out white background
13. Make sure all letters, numbers and cursor are cut out too.
14. Add your little aiming thingy.
15. Create new file (800x600 with alpha channel)
16. Paint center of the screen in 4 pixels. Center of the screen is 400,300 ; 400,301 ; 401,300 ; 401,301
17. Copy your ironsight to new file and align it with red dot. Your aiming thingy should cover only 2 pixels of it.
18. Then delete rest of the red blocks
19. Cut out the aiming thingy area and add it as a new layer.
20. Switch to other layer and add blur to it through: Tools>GEGL>Box-blur (2-1 is fine)
21. Press right click on the aiming thingy layer and select "Merge down"
22. Then use color picker tool to get color and paint small spaces that bluring created.
23. If you are happy with it click save or save as.
24. Save it as "Filename.png"
25. Enjoy ;D
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Re: Worm's Gun Shop [Latest: M16A3]

Postby AtomicWorm » Wed May 02, 2012 1:55 am

Dude, that is exactly how I did each and every one of the ironsights for my guns. Also, every sight is centered, though the M16A3's is 1 pixel to the left than optimal, because the post is 1 px wide.
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Re: Worm's Gun Shop [Latest: M16A3]

Postby TheGeekZeke101 » Wed May 02, 2012 1:58 am

AtomicWorm wrote:Dude, that is exactly how I did each and every one of the ironsights for my guns. Also, every sight is centered, though the M16A3's is 1 pixel to the left than optimal, because the post is 1 px wide.


Well it doesn't look like you pressed T, nor R. Maybe it's the fact it seems too close, or is a bit off.
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Re: Worm's Gun Shop [Latest: M16A3]

Postby AtomicWorm » Wed May 02, 2012 1:59 am

Well, I did. The gaussian distortion I applied might make it look like I didn't, though. But I did.
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Re: Worm's Gun Shop [Latest: M16A3]

Postby AtomicWorm » Tue Jun 05, 2012 3:46 am

Bumping this shit back to front page. Also, SG552 added.
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Re: Worm's Gun Shop [Latest: SG552 Commando]

Postby Sniper101 » Tue Jun 05, 2012 2:33 pm

Welcome back! :D
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Re: Worm's Gun Shop [Latest: SG552 Commando]

Postby EssigGurkenFred » Tue Jun 05, 2012 10:50 pm

These were your fists?! you are lying, aren't you? they were awesome!!
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Re: Worm's Gun Shop [Latest: SG552 Commando]

Postby AtomicWorm » Wed Jun 06, 2012 2:55 am

Thanks a lot for the encouraging words, guys.
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Re: Worm's Gun Shop [Latest: SG552 Commando + Reflex]

Postby AtomicWorm » Mon Jul 02, 2012 8:20 pm

I have updated the SG552 with a new reflex sight option, redownload, if you wish.

EDIT: Steyr AUG A1 added.
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Re: Worm's Gun Shop [Latest: Steyr AUG A1]

Postby ising79 » Tue Jul 24, 2012 6:32 am

wow u have a great talent to make a good gun very impressive .....
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