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The Warlord's mods V2.0

Released mods containing: Player skin, guns and scopes.

Should I release the WW2 pack in one part now and part two later or one big pack later?

Poll ended at Thu Aug 23, 2012 8:30 pm

NOW!
6
100%
LATER!
0
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Total votes : 6

The Warlord's mods V2.0

Postby GTSxWarlord » Wed Apr 25, 2012 8:30 pm

The Warlord's Mods
Now doing requests!
Pics: More coming soon!
Weapons included in all the packs combined are:
M4A1 (5 sights)
Includes 5 weapons
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M14 EMR ghillie
Includes 1 weapon
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Saiga-12K & ACS
Includes 1 weapon for Saiga-12K download, and 1 weapon for ACS download.
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USAS-12
Includes 1 weapon
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AK Series & ACS AK-47
Includes 4 weapons for AK download, and 1 weapon for ACS download
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AUG with three variants
Includes 3 weapons
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G11
Includes 1 weapon
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M16 & ACS
Includes 1 weapon for M16 download, and 1 weapon for ACS download
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G36 Series
Includes 8 weapons
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WW2 Mod Pack
Includes 11 rifles, 5 handguns, 1 shotgun, and 9 SMG's, with 5 Bazookas, 5 MMGs, and different nationality's weapons on the way. V1.1 will include redesigned weapons.
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2300 Mod Pack
Includes guns, player models, sounds, and sights,
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Attachments:
All models to attach to your weapons are in the "Attachments" folder, with a readme stating guidelines for certain attachments (Laser and Tac Light no longer than the barrel are the important ones)
WW2 weapons currently WIP (screw you broken computer)
Enjoy!

VIDEOS!

Thanks to NewNukeGaming for the first review of WW2 V1!

http://www.youtube.com/watch?v=d-CC76psN2o

**POLL**
About the poll above. No matter the answer, the MMGs will be released when we have MGs. I'll also be doing AT launchers. Also released when we have Rocket Propelled Grenades.

Shotgun: http://dl.dropbox.com/u/75588267/Shotgun%20Pack.zip
Semi: http://dl.dropbox.com/u/75588267/Semi%20Pack.zip
M4A1: http://dl.dropbox.com/u/75588267/M4A1.zip
AUG: http://dl.dropbox.com/u/75588267/AUG.zip
AK Series: http://dl.dropbox.com/u/75588267/AK%20Series.zip
G36 Series: http://dl.dropbox.com/u/75588267/G36.zip
Attachments (if you want to equip them on the weapons): https://dl.dropbox.com/u/75588267/Attachments.zip
2300 pack: https://dl.dropbox.com/u/75588267/2300.zip
Special Edition American Cancer Society ribbon weapons and stuff: https://dl.dropbox.com/u/75588267/ACS.zip
WW2 Pack Part 1:https://dl.dropbox.com/u/75588267/WW2.zip
Have any suggestions? Post them.
Have any requests? Post them or PM me and I'll do my best to make them.
Last edited by GTSxWarlord on Fri Aug 24, 2012 7:53 pm, edited 31 times in total.
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Re: GTS x Warlord's mods

Postby SIMOX » Wed Apr 25, 2012 8:40 pm

Please don't duplicate your topics. You can simply edit your post to add poll.
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Re: GTS x Warlord's mods

Postby GTSxWarlord » Wed Apr 25, 2012 8:41 pm

SIMOX wrote:Please don't duplicate your topics. You can simply edit your post to add poll.

Didn't realize I did.
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Re: GTS x Warlord's mods

Postby GTSxWarlord » Fri Apr 27, 2012 8:59 pm

Update: WW2 SMG weapon pack available for download, including the Browning 1919, Thompson, and FG42!
Also, posted a G36 with multiple variations (C, K, MG)
Edit: I feel like I'm missing something in the poll. Anyone know the Japanese and British pistols?
Edit 2: Never mind, they're the Nambu and Webley.
Last edited by GTSxWarlord on Mon Aug 20, 2012 9:09 pm, edited 1 time in total.
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Re: GTS x Warlord's mods

Postby GTSxWarlord » Fri Apr 27, 2012 9:38 pm

Reserved for something. (needed to do something with the quote of a deleted post)
Last edited by GTSxWarlord on Sun Aug 19, 2012 9:03 pm, edited 1 time in total.
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Re: GTS x Warlord's mods

Postby MrHaaaaaaxFF » Sun Jun 10, 2012 5:35 pm

Heh, althought they're one block, but.... They're cute!<3
@RooK please, can you shut the f*ck up, why don't you go make your own mods?
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Re: GTS x Warlord's mods

Postby ChaosTLW » Sun Jun 10, 2012 5:39 pm

Some models are pretty good(FG42, Thompson), but some others are shitty(AK-47, USAS-12 and SAIGA 12K).
And the correct name is AKS-74u, there is no AK74u...
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Ak74u to AKS-74u

Postby GTSxWarlord » Tue Jun 12, 2012 3:12 am

Thanks ChaosTLW for catching that, fixed it.
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Re: GTS x Warlord's mods

Postby tcarson » Tue Jun 12, 2012 11:29 am

you need to add deatail to the 2d ones
becareful nether look behind if you do your done for. becareful of my rifle if i see you i'll shoot and you'll be dead

Go to this link for my mods:
http://ace-spades.com/forums/viewtopic.php?f=71&t=8927
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Re: GTS x Warlord's mods

Postby EssigGurkenFred » Tue Jun 12, 2012 5:38 pm

hasn´t your USAS 12 a barrel? :D

PS: You should do your weapons not so thin. (not everyone is thin but there were 2/3 I think... :D)
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Re: GTS x Warlord's mods

Postby GTSxWarlord » Sun Jun 17, 2012 11:30 am

tcarson wrote:you need to add deatail to the 2d ones

Yeah, I do.
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Re: GTS x Warlord's mods

Postby GTSxWarlord » Sun Jul 22, 2012 7:48 pm

Computer crashed, have to restart ALL WW2 weapons. Luckily, the other ones are still there.
Before I continue on WW2, I'm going to make all my weapons 3D, instead of 1 block wide.
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Re: GTS x Warlord's mods

Postby GTSxWarlord » Sun Aug 19, 2012 2:06 am

I'm back! And I've upgraded all my mods. they are now 3D, and have a new setup for attachments. It unfortunately requires you to have extremely basic SLAB6 knowledge (place and delete blocks, and recolor.) I also have 3 new weapons and 2 mod packs complete with player skins, weapons, casings, and tracers. Please post any feedback!
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Re: The Warlord's mods V2.0

Postby GTSxWarlord » Wed Aug 22, 2012 11:17 pm

WW2 Part one has been released. Feedback is appreciated, and wanted, positive or otherwise.
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Re: The Warlord's mods V2.0

Postby Paladin » Thu Aug 23, 2012 1:07 pm

My tips:

Your weapons need a bit more contour. By this i mean that most of your weapons are made of 3x3 voxel sections, whereas real guns usually have some kind of curves. this can be fixed by deleting the edge blocks on a face, to make the left and right a little smaller than the middle sections of the gun. This will improve the kv6's quality.

Shading. You have a farily good pallete of colour in slab6, so use it! most real guns have shaded parts, or parts that are slightly a different colour to the surrounding areas, so model it, it'll make your guns look even nicer.

Ironsights. Your ironsights look like mine when i first attempted blocky sights, huuuuge cubes and lots of squares. In slab6's "Tools" menu, select the option "Double Dimensions", while your weapon model is open. Select this as many times as necessary to achieve the maximum allowable size in the program. now you can have much more detail in your scopes/ironsights than before.

Ironsights again. Another thing you should do (if you're doing this then i can't tell) is to turn on the shaders and self shadowing inside slab6 when you take a screenshot of the sight ("r" and "t"). now it'll look like the actual model would in AoS.

Finally: when you edit your sight in whatever graphics editing program you have (i suggest Paint.NET, it's free), any part of the weapon on the screen that isn't the sights should have varying stages of Gaussian Blur added, to simulate the way the human eye focuses on objects. This will make your sights easier to use in-game, and look much nicer.

If you try to attempt at least some of these, i guarantee your models will go from acceptable, to awesome.

Paladin
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