I hadn't posted because I didn't have video showcasing it!
For the machineguns to be useful the map has to be designed with them in mind, not slapped on as an afterthought.
The area they protect has to be sort of closed, not too far back on the map that you don't get to shoot anyone, and not so forward that you can shoot the enemy MG (it would be stupid). And probably other things too that I haven't even thought of.
Making a map is too much of a time investment for me, at least with the level of detail I had in mind.
So that said, if anyone wants to do it I'd be happy to write a small guide on how to put MGs on a map. It's actually really easy but you have to consider some limitations, like say the machinegun nest can only look forwards, not north or south.
Space101 wrote:The MG bullets doesnt destroy any blocks [...]
The area was just protected, you can destroy blocks fine. The houses in front of the church end up looking like swiss cheese after a round in Normandie.