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0.8x, What next?

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Re: 0.8x, What next?

Postby Wambotrot » Thu Mar 22, 2012 8:51 pm

64 PLAYER SERVERS THAT'S WHATS NEXT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: 0.8x, What next?

Postby Diggy » Fri Mar 23, 2012 3:16 am

Im not sure if this is a glitch or a feature, but right now, when the enemy takes the intel, you cant see it on the minimap. this makes it impossible to find once it is picked up, especially if they are tunneling. this needs to be fixed.
I don't see why more people don't makes forts. even if not useful, they're a lot of fun
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Re: 0.8x, What next?

Postby MrHaaaaaaxFF » Fri Mar 23, 2012 12:19 pm

Diggy wrote:Im not sure if this is a glitch or a feature, but right now, when the enemy takes the intel, you cant see it on the minimap. this makes it impossible to find once it is picked up, especially if they are tunneling. this needs to be fixed.

Its feature, not bug.
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Re: 0.8x, What next?

Postby sportsfan2 » Sun Mar 25, 2012 12:10 am

Diggy wrote:Im not sure if this is a glitch or a feature, but right now, when the enemy takes the intel, you cant see it on the minimap. this makes it impossible to find once it is picked up, especially if they are tunneling. this needs to be fixed.


I don't like this either.
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Re: 0.8x, What next?

Postby Fluttershy » Sun Mar 25, 2012 12:25 am

Diggy wrote:Im not sure if this is a glitch or a feature, but right now, when the enemy takes the intel, you cant see it on the minimap. this makes it impossible to find once it is picked up, especially if they are tunneling. this needs to be fixed.


Yeah I'm glad they fixed that, it made capturing the intel too hard when they had a death grip on your location for some reason.
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Re: 0.8x, What next?

Postby Space101 » Sun Mar 25, 2012 2:31 pm

What's next?

Grenade lawncahirs.
Assault rifles.
Cahirs.
Boobie traps.
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Re: 0.8x, What next?

Postby Mehrunes » Sun Mar 25, 2012 2:49 pm

plans dat fry ober ski so u can shoot misless at poepoe.
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Re: 0.8x, What next?

Postby Bandage » Tue Apr 17, 2012 10:40 am

Inproved network code, i.e. less lag. That'd be appreciated quite a lot within' 64 player matches.
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Re: 0.8x, What next?

Postby USABxBOOYO » Tue Apr 17, 2012 11:13 am

If Ben wants to have 64 player servers, he would be out of his mind not to improve the network code first.
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Re: 0.8x, What next?

Postby Diggy » Mon May 07, 2012 12:01 am

[quote="Space101"]What's next?

Grenade lawncahirs.


Read that as grenade lawn chairs XD
I don't see why more people don't makes forts. even if not useful, they're a lot of fun
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Re: 0.8x, What next?

Postby TheOperator » Mon May 07, 2012 1:10 am

nerf SMG buff shotgun

there, simple.
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Re: 0.8x, What next?

Postby Priok » Mon May 07, 2012 1:22 am

I would like the auto-updater thing to be released, so it would make it so balancing weapons would not end up taking half a year.
viewtopic.php?f=71&t=3112 - my mods
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