Tai wrote:but I think we've pretty safely established it's impossible to get more than 8 people to really do anything together.
One of the worst things anyone can do is underestimate the gaming community. I cant begin to count the times where green team worked together to destroy blues spider towers in infiltration by all switching to smg and spamming the hell out of it, or the human team in Zombies spawn camped and abused broken squads to do so. If they can, they will abuse something.
Tai wrote: Beyond that, standing around a dead friend wouldn't be a good idea because you'd get picked off just as easily.
So youd nuetralize the threat or build a temporary wall to protect yourself while reviving. Reviving shouldnt be quick, its bringing another player back at that very spot.
Tai wrote: Go play any given Gen-server. If it's been on more than three hours I guarantee you there's at least one mountain missing from the map. That was never an issue on Goonhaven.
Of course it wasnt an issue, its a flat map by design. Its already a destroyed mountain.
Tai wrote: Playing with indestructible terrain was fun, too ... And again, say what you will, but arena is tons of fun.
So, rather than capitalizing on the build/destroy mechanic of AoS that seperates it from other games, you just want to run around shooting at shit?...
The irony is so thick you could cut it with a knife.
Tai wrote:I have literally no idea what you're talking about, and I have a feeling I'll regret admitting it later, but I don't care.
Eh dont worry about it