MegaDeuce wrote:Bullet drop + zero randomness
Final solution for the rifle????
TL:DR
1)Have to increase fog distance.
2)Have to add new gun with scope.
3)Slightly harder for pro's to snipe, impossible for n00bs to snipe with out being shot first.
Ki11aWi11 wrote:TL:DR
1)Have to increase fog distance.
2)Have to add new gun with scope.
3)Slightly harder for pro's to snipe, impossible for n00bs to snipe with out being shot first.
I strongly disagree with this idea for a number of reasons.
1)In Battlefield you do not really have to adjust for gravity until your target is 100+ meters away. The fog in Ace of Spades is at about 100m away so clearly there is no need for bullet drop unless the distance to the fog is enlarged.
2)If we do implement bullet drop and add more distance to the fog then we need to add a new weapon to act as a sniper rifle, the current rifle does not have a scope and therefore does not come with horizontal lines on the recticle to help with aiming for bullet drop. This means we are adding a sniper rifle, currently it is fairly easy to trap enemies in their base on Pinpoint etc and to start spawn killing them, if we add a sniper rifle with massive distance then it is harder for n00b players (which compose probably half of a team in a game) to end the spawn killing as they have to walk further across open ground before they can kill the snipers at close range (and they're going to standing still aiming for a longer period of time if they are trying to shoot the sniper).
Clearly bullet drop will make sniping from a distance a little more complex for expierenced marksmen and then basically impossible for your players who are new or who are not very skilled. This will allow skilled players to easily start spawn killing and then harder for n00b players to kill the snipers who are spawn killing.
I'm honestly amongst those people who are skilled at long range sniping in both Battlefield and Ace of Spades and I don't think we should implement bullet drop in Ace of Spades because it is going to make the game harder to play for new and unskilled players and will probably piss alot of them off.
Uchillz wrote:na we need sniper scope and range indicator in its optic first
do this later
Otter wrote:Uchillz wrote:na we need sniper scope and range indicator in its optic first
do this later
Get a mod.
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